I mentioned a couple of weeks ago that Diana got me Lego Indiana Jones for the Xbox 360. It's not a hard game by any stretch of the imagination, and I suspect hardcore gamers would diss it, but I had a blast playing through all three movies. There was only one point where I got annoyingly frustrated, during the boss fight with Mola Ram at the end of Temple of Doom. You're in a battle and yet it's not obvious what you need to do.
I was astonished, though I suppose not entirely surprised, that finishing the game left met at only 47% completion. Yikes! That's because there is a shit-ton of extra stuff, and things you can't do until you've unlocked free play so you can go back and do levels with other characters.
They tie together the extra goodies, among other ways, by having you collect artifact pieces. When you have a complete artifact, it shines a light on a gem in the university artifact room. You can buy some of the extra parts with the studs you collect (like coins), but with nearly 30 levels you can't buy them all.
So with that in mind, I went back to a random level to play. In this case, I believe it was the third one from Raiders. I only managed to score two more pieces, for a total of four out of ten. But I also found a huge Star Wars reference (they're all over... like the peek into a cave filled with snow and a skeleton hanging upside down and a snow beat skeleton). I opened a door I couldn't before, and went in to find the decor of the Tattooine cantina. The Indy theme was played sounding like the cantina band. And who did I run into? Why, Lego Chewbacca of course!
So now I'm like, OK, what's in the other levels? What happens when you have every piece of every artifact? For now at least, the suspense is killing me.
On Lego Star Wars for the DS (all six movies, also available on other consoles), I'm through Episode I and half way through the second. It's also fun, but the level design isn't nearly as good as it is in the Indy game. Very fun!